- Disgesis: is the narrative construct that everything takes place in, it is the 'story world/ the world that the film/tv programme takes place in.
Diegetic sounds are from noises that are happening rom within the diegesis, these are added during production and post-production to create meaning. Examples- dialogue, sound effects such as foodsteps (including foley sound)
Dialogue is the voice of the character on screen, accent and tone relate to drama/themes
Tone: is the way something is said, shows feeling.
accent: is the way we pronounce words, due to location.
Dialect: type of words we use, slang.
Synchronous sounds: are sounds which are sychronised or match with what is viewed, this is diegetic sound.
Example of sychronous sound (0:30)-
Extra diegetic/ internal diegetic sound: characters thoughts
Example of extra diegetic/ internal diegetic sound (0:30)-
Ambient sound: refers to any sounds that are used to establish location.
Non-diegetic sound: is when the source is not visible on screen and clearly not coming from the story world, these are added at the stage of post-production to create meaning for the audience.
incidental music is music composed in the film or play as a background to create or enchance a particular atmosphere
example of incidenal music:
Stings are used as distinctive background music to add emphasis to an important moment in a motion picture or television program
motifs: the sound motifs conditions the audience emotionally tot he arrival or actions of a character
Example:
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